Capturing holes during the game
In some mancala games a situation can arise where a hole is captured and becomes a sort of store.
Usually to capture a hole is necessary for it to belong to the opponent and to end a lap on it, making a total of a given number of seeds. From then on, the opponent will not be able to begin a move from it, and multiple laps will end on it. However, seeds will be sown in it as usual, getting accumulated. At the end of the end of the game these seeds belong to the player who captured the hole.
In some games (e.g. toğız qumalaq) only one pit can be captured by each player, and not simetrical to the opponent's one. In some other games (layli goobalay) a player can capture as many pits as possible.
In many games captured holes have names reminiscent of fertility. The become "married" or "pregnant".
In toğız qumalaq a hole can be captured (become a tüz üz) if a move ends in it making a total of three balls. Only a tüz üy per player can be made in a game. A tüz üy cannot be done on the opponent's last hole (ninth, the one on his right). A tüz üy cannot be done if it is symmetrical to the opponent's one (if the opponent has his tüz üy in the player's first hole, the player can not make his on the opponent's first hole).
A move begins leaving the first seed on the beginning hole.
|South plays from 3rd hole|
|And makes a tüz üy on north's 7th hole|